Monday, 14 October 2013
Production time!
Week 1 (Mon 14th October – Sun 20th
October)
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Make all graphic items in library
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Create Title Sequence
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Create Pause/Play/Skip buttons
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Start Production Log
Week 2 (Mon 21st October – Sun 27th
October)
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Shots 2-4
Week 3 (Mon 28th October – Sun 3rd
November) (Half Term)
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Shots 5 – 7
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Check House Style is working, make any
changes
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Start final report discussing the
production
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Find Sound effects
Week 4 (Mon 4th November – Sun 10th
November)
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Shots 8 - 10
Week 5 (Mon 11th November – Sun 17th
November)
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Shots 11-13
Week 6 (Mon 18th November - Sun 24th
November)
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Final Shot
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Credit Sequence
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Add Sound effects
Week 7 (Mon 25th November - Sun 1st
December)
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Final Changes
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Write about animation effectiveness
Thatcher - Deconstructing Newspaper covers
I have to analyse some different newspaper covers about the death of Margaret Thatcher, and looking at the amount of different opinions and media techniques used, this is going to be an interesting one.
Image taken from: http://www.theaustralian.com.au/news/world/amid-the-tributes-to-margaret-thatcher-cheers-and-jeers/story-e6frg6so-1226616236137#mm-premium
I have made notes on four different papers and will be analyzing them in closer detail before I write my assignment. Maggie definitely had a way of dividing a nation, I'm going to have to bare this in mind when going into more depth.
Tuesday, 8 October 2013
Title Sequence and the blurring tool in Flash
Today
in class we practiced doing a title sequence. We practiced using key frames and
frames to make our name and a Title fade in and out on screen.
I
need to think about my title sequence, and how it will tie in to the following
scenes. For me it is not necessary that I use the text tool to write the title
sequence, I think it might be nice to hand draw it. Especially as this is a
cartoon, it will tie in with the rest of the animation.
We
then learnt to take a photographic image from the internet and convert it to a
bitmap, this means we could use it in our animation as a background. We then
played with tinting to edit the photo.
We talked
about the importance of backgrounds, I need to make a list of backgrounds I
want to use in my final animation, and then add this to my final list of things
I need.
We then worked
on using different layers with different movie clips within them, and blurring
them at different levels to create a sense of depth in the shot.
This is going to be important when it comes to making my animation as I
really want to use depth of field effectively.
We then learnt how to use a mask layer to hide something in a shot
behind it. We took the example of the ladder and boat in the Pixar short “Le
Luna” where the ladder appears from behind the boat.
The finished effect looked like this
I need to draw my storyboards for my final animation.
“Whatever the length or style of film being
considered, however, it is a fundamental requirement of the process that the
animators fully understand what they are seeking to achieve with each scene
from the get-go.” (White, 2012)
This quote shows the importance of the
storyboarding process and emphasises the relevance of understanding each part
of my animation and knowing what scenes I will need to make, before I begin the
production.
Sunday, 6 October 2013
House Style
In
my previous lesson I learnt that most
animations and cartoons have what is referred to as ‘House Style’. This means
there are a set of standards they follow when creating something that makes it
recognisable as their own. For example, when anyone sees a yellow character
they automatically associate it with the Simpsons. I want to look into a couple
of different conventions of some different animations and see what stands out
for each.
The Simpsons
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Yellow characters
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Certain drawing style, same as Futurama (see below)
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Unique text font used
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Facial and body shapes/details unique to Groenings work
Futurama
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Same creator as the Simpsons – similarities in
style of drawing and character features
-
Set in space, fantasy style
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Special font used
South Park
-
Unique
animation style – paper cut out look
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Characters
body shapes and facial features
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Background
setting style
The Flintstones
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Special drawing style
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Character body shape and facial
features
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Clothing and background setting
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Unique text font
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Caveman theme
From
the cartoons I have looked into I can see a core theme running through them
all, they all have a text font used for the title that is unique and stands
out. They all have a certain drawing style, and their characters all have
different body shapes and features. I think this is really obvious when you
look in particular at the Simpsons and Futurama, because they have similar
drawing styles and character features. This is because they have the same
creator, Matt Groening. These elements would be considered his House Style. I
know that I need to take this into account when creating my animation, as
continuity is important, if all my different drawings look a different style
the animation will not gel nicely. I’m going to remember this when drawing my
backgrounds and later when making the final product.
Friday, 4 October 2013
Tablet Drawing: my coffee cup
Today
I drew a simple example of what my character might look like using the drawing
tablet straight into flash, I need to practice using it more often if I am
going to be using it in my final animation. To draw it I took a photo of a
coffee cup so I could get an idea of the basic shape I needed to do.
Thursday, 3 October 2013
Tablet drawing
I
have been struggling with moving my timeline around, and remembering which
frame to use when I want to change or keep something on the screen for longer.
I must remember that a key frame is what you use when you want something
different to happen, and a frame is what you use to make something stay still.
We
also practiced using the drawing tablets to trace over a picture. We did this
by importing a picture of a character into the library and dropping it into one
layer. We then draw over the main lines in another layer, before deleting the
first. I chose a picture of my favourite studio Gihbli character, Totoro. Below is the finished result
Tuesday, 1 October 2013
Flash - Music and Sound Timing
Today
I learnt how to drop a mp3 piece of music into flash, and how to time pictures
on a screen to match the sound. I chose to use the song “Hold On” by SBTRKT,
and thought I could do a simple animation of notes appearing as each of the
notes in the song played. Each picture as it appears to the notes, must be in a
different key frame. This showed me the importance of timing, and I will use
this in particular when timing the sound effects in my animation. Here are some
screenshots of my timing animation.
I
need to remember that a sound goes onto a key frame, and that if I am going to
use a background audio over the top of my animation I want it to stream. I must
start to really consider timing and sound with my animation. If I use a number
of sound effects, a good website to get them is www.flashkit.com.
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